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Games Engine

The Games Engine Skills Bootcamp is a 12-week programme designed to equip you with the practical skills required in the gaming industry.

This Skills Bootcamp introduces both the Unity and Unreal Game Engines, which are widely used in the games industry to develop interactive applications such as computer games and industry applications such as prototyping and training.

Students will gain a broad understanding of the programming and art skill sets for both game engines and develop a specialism in one of these fields during the course.

 

After completing the core modules, you will have the option to take either the Games Designer or Games Developer Pathway in this Skills Bootcamp.

Applications are open with a start date of Monday 17th June.

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Modules
  • Introduction to Unity

  • 2D Game Development

  • 3D Game Development

  • User Interface Design

  • Game Mechanics

  • Terrain Tools

  • Audio & Lighting in Unity

  • Cloud in Computer Games Development

  • Games Development in AWS

  • Artificial Intelligence in Computer Games Development

  • Industry Project

Progression
  • You will be able to demonstrate to potential employers that you meet the Unity Associate level.

  • After completing the course, you can confidently apply for junior positions in the games industry, the media, events, marketing, entertainment, and engineering, as well as pursue a freelance career.

  • You can further your studies to gain the Unity or Unreal qualifications​

Potential job roles after completing this course:

  • Junior Programmer 

  • Unity Developer

  • Unity Designer

  • Unreal Designer

  • Unreal Developer

  • Graphics Engineer

  • Junior Artist

  • VR Designer

  • Junior Games Programmer

  • Junior Games Designer

  • Freelance Designer with Unity or Unreal

  • Freelance Developer with Unity or Unreal

Apply Now

Places are limited on our Skills Bootcamps, so if you're ready to start your career in tech then click the button below and apply!

Eligibility

As well as the criteria listed on the apply page, the general requirements for this course include:

 

This course is aimed at aspiring game developers or designers with a background in computer science, software engineering, digital art, 3D art, or a related subject – or at self-taught gaming hobbyists with a solid grasp of the skills required to become a Unity or Unreal Game Engine Expert.

  • Learners must have a computer/laptop that meets the Unity Hardware requirement

  • A mouse and/or accessories you work best with

This course is a full-time commitment, and you will be expected to attend all sessions, including those between 9am and 5pm, Monday to Friday.

Development

​Skills
  • You will develop game features, and systems and learn to create or design in the Unity or Unreal game engine.

  • Through the client-facing project, you will show familiarity with game  development skills by following the production of a working game from concept through to publication

  • Understanding the game mechanics you have at your disposal to make a game work

  • By the end of this course, you will have solid core skills and competencies across programming, UI, debugging, asset management and Unity art skills

Personal

In addition to weekly mentoring with the Skills City team, open office sessions and ad-hoc one-to-one opportunities with a variety of industry professions, we are thrilled to have partnered with Tree of Knowledge to deliver an extensive personal development programme, including sessions on the following:

  • Your Vibe

  • Flourish

  • What do you transmit

  • Aspirational Team

  • Interview Ready

  • Personal Project

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